Is It Wrong to Try to Pick Up Girls in a Dungeon?
2015–
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Seasons
Season 1
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E1
Adventurer, Bell Cranel
The Labyrinth city of Orario has a massive dungeon at its heart, filled with terrifying beasts. A new adventurer, Bell Crannel, challenges this perilous labyrinth, but not in hopes of finding treasure, but in hopes of picking up a girl.
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E2
Monster Festival, Monsterphilia
Bell Crannel's power grows rapidly thanks to his ability, Realis Phrase. As long as he's in love with a girl, it will continue to make him stronger. His goddess, Hestia, is jealous that the girl he's in love with isn't her, but still wants to support him. She goes to another goddess and asks her to make him a powerful sword.
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E3
The Blade of a God, Hestia Knife
"I don't want to lose any more of my family." Bell and Hestia are attacked by an escaped monster during Monster Philia. Bell fights to save the only family he has left, but is overwhlemed by the monster.
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E4
The Weak, Supporter
"Excuse me, are you looking for a supporter?" After his rapid growth, Bell reaches the 7th floor of the dungeon. He gets new equipment and is ready to go when a girl named Lilika approaches him. She is a supporter, and her job is to aide adventurers in the dungeon.
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E5
Magic Book, Grimoire
With Lili's help, Bell is progressing further into the dungeon than ever. Since he can focus on the fights, he can make more money. But Lili has a secret: she despises adventurers, and is waiting for a chance to trick Bell.
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E6
Reason, Liliruca Arde
Lili leads Bell deep into a dungeon and abandons him. He's alone and surrounded by larger monsters than he's ever faced. She runs off with his knife and makes for the exit, but her guild mates are waiting for her.
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E7
Sword Princess, Aiz Wallenstein
At Bell's urging, Hestia reluctantly lets Lili into the party. Bell, worried about his weakness as he continues to go deeper into the dungeons, accepts an offer of help from Aiz Wallenstein, the girl he loves.
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E8
Wanting to Be a Hero, Argonaut
For an adventurer to level up, and truly get stronger, he has to go on an adventure. Bell travels down to the lowest of the upper floors of the dungeon, where he encounters a minotaur with a giant sword. Lili is badly injured, and Bell is unable to leave her behind. Aiz arrives again to save him, but he waves her off...
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E9
Blacksmith, Welf Crozzo
Bell defeats the minotaur and becomes the fastest adventurer to level up in history. After his success, Bell is given the nickname "Little Rookie." As he sets his sights on the middle floors of the dungeon, Ryuu tells him that if he wants to succeed, he's going to need a bigger party.
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E10
Procession of Monsters, Pass Parade
The party is exploring on the middle floors when another group leads a huge train of monsters to them. They're overwhelmed and caught in a cave-in. Cut off from the upper floors, with limited supplies and little strength left, they are forced to make a desperate attempt to reach the safe zone even deeper in the dungeon.
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E11
Labyrinth Utopia, Under Resort
After a great struggle, Bell and his party finally reach the 18th floor. Aiz Wallenstein and the Loki Familia are already there, returning from their expedition to the lowest levels of the dungeon. With the danger passed, they enjoy a short break before they head back up to the town.
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E12
Evil Intentions, Show
A massive floor boss has crashed down from the upper floors and begun tearing apart the adventurers. Aiz has left for the surface, and it's up to Bell and his friends to defeat the monster. With their escape route cut off, it's do or die if they ever want to see the light of the sun again.
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E13
The Story of a Familia, Familia Myth
A massive floor boss falls from above and traps the adventurers. The only way out is up, and to get back home Bell will have to defeat it without Aiz's help.
- E14 OVA: Is It Wrong to Expect a Hot Spring in a Dungeon?
Season 2
- E0 Past & Future
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E1
Party, Banquet of the Gods
Bell's back with a new adventure! When the powerful leader of the Apollo Familia takes notice of him, his life with his Goddess is under threat.
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E2
Apollo, Sun God
Apollo Familia has laid down their challenge, but Hestia refuses. Apollo tries to force her hand...
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E3
Conversion, Gathering
Bell goes to train for the War Game, and it's up to the rest of the party to rescue Lili. Hestia puts her plan into action, but Lili refuses to leave the Soma Familia.
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E4
War Game
It's time for the War Games, and the Hestia Family, and its new members, are ready. Can they defeat the entire Apollo Familia and save Bell from Apollo's clutches?
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E5
Home, The Hearthfire Mansion
The Hestia Familia was victorious in their battle against Apollo, and now they've won a huge mansion and a giant pile of cash! Hestia sets out to recruit for the Familia, but there's something she's forgetting...
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E6
Ishtar Familia, City of Lust
Bell is caught up in a new adventure that takes him to the seedy underbelly of Orario: the pleasure quarters.
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E7
Renard, Fox Person
With the help of Haruhime the Renard, Bell escapes from the Amazoness prostitutes. But he begins to wonder about Haruhime, who says she was forced to be a prostitute against her will and isn't worth being saved.
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E8
Ephemeral Dreams, Killing Stone
Bell decides he's going to get money in the dungeon to purchase Haruhime. But he runs into a trap when the Ishtar Familia decides to kidnap him.
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E9
Berbera, War Prostitutes
With the true purpose of the ritual and the killing stone revealed, Bell decides that he's going to take any risk to save Haruhime.
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E10
Argonaut, Longing to Be a Hero
The Ishtar Familia's plan has been found out by Freya, who launches a raid on their home. Just when things are bad enough for Bell, their interference brings even more chaos!
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E11
Rakia, Army's Advance
With Haruhime safe at the Familia, things begin to calm down. But when Hestia makes a casual pass at Bell and he shuts her down hard, she runs out of the mansion and into the waiting arms of kidnappers!
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E12
Song of Love, Goddess and Child
Bell and Hestia spend a relaxing few days at a village in the wilderness, and participate in a local festival. Bell ponders what to do about his relationship with his immortal Goddess, and if he really is ready to love her.
- E13 OVA: Is It Wrong to go Searching for Herbs on a Deserted Island?
Season 3
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E1
Wiene A Dragon Girl
Monsters are evil abominations driven by murderous instinct. But if that were true, why is this one a scared little girl who doesn’t understand why she’s being hunted?
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E2
Monster: A Single Wing
Who knows what could happen if word of Wiene’s existence spread. The Hestia Familia needs answers and soon, but what they discover in the dungeon only raises more questions...
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E3
Xenos (Outliers)
The Guild knows about Wiene. But instead of demanding answers, it assigns the Hestia Familia a mission they cannot refuse. Something awaits them in the dungeon’s darkness.
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E4
Aspiration (Distant Dream)
There are others like Wiene, and they call themselves Xenos. Uranus asks much from the Hestia Familia, but if anyone can bridge the gap between species, it’s them.
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E5
Ikelos Familia (King of Atrocity)
It was supposed to be the dawning of a new era. But selfish, evil men only care about what they can take for themselves, leaving others to face the consequences.
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E6
Knossos (Man-Made Labyrinth)
Bell shouldn’t get involved. But the young adventurer has already decided otherwise. Little does he know that he’ll help Fels discover a secret even Uranus doesn’t know.
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E7
A Dream of Beasts (Dix Perdix)
Never underestimate the measures a fanatic will take to prove his worldview correct.
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E8
The Fool (Bell Cranel)
The Loki Familia are battle-hardened veterans used to fighting monsters. But this opponent is different...
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E9
Stigma (Downfall)
Although Ikelos has been successfully scapegoated, public opinion turns on Bell. Helping the Xenos will now prove impossible — but Hermes’ intel might just change the tide.
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E10
Invisible (Forced Breakthrough)
The surface is no longer safe for the Xenos. Now, the Hestia Familia must smuggle them back into the Dungeon. There’s just one problem: The Loki Familia stand in the way.
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E11
Ultra Soul (Decisive Battle)
Bell WILL stay true to his ideals. Even if that means making an enemy of the woman he loves.
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E12
Argonaut (Hero's Return)
As Hermes finally reveals his true intentions, Bell battles the most powerful opponent he's ever faced.
- E13 OVA: Is It Wrong to Crave Hot spring in Orario? (God of the Hot Spring Forever)
Season 4
- E0 Play Back (Reminisce)
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E1
Night Before Departure (Prelude)
Gather your party and venture forth, Bell. The dungeon awaits.
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E2
The Great Falls
Bell and his party are making good time and will soon enter the lower floors. But the dungeon crawl is going too smoothly, and Cassandra cannot shake her earlier premonition.
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E3
Parasite - Viscum Album
The party has two options: either retreat to the surface with the injured or hunt the monster and hope its defeat will dispel the ailment. Both choices carry dire risks.
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E4
Mermaid - The Girl of Water City
The party learns too late that the Moss Huge can use other monsters against them. Meanwhile, Bell is alone, but not without allies; the Xenos have not forgotten his kindness.
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E5
Argo Vesta - Heroic Slash of Holy Flame
Haruhime’s new ability turns the tide of battle, but the Moss Huge has proven that it knows what it’s doing. As the party strategist, Lili has a hard choice to make.
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E6
Rabbit's Foot - Rabbit's Foot
Bell’s exploits have earned him fame and a new alias, and Lili worries that means change is coming. Meanwhile, Ryu left a note for her coworkers and vanished soon afterwards.
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E7
Cassandra Ilion - Dream Seer
Ryu, the Gale Wind, stands accused of murder. Bell and his party need answers, but only Cassandra knows that tragedy will befall them if they pursue their friend.
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E8
Mirabilis - Chaos
Ryu couldn’t be the killer… right? Bell wants to help his friend, but as the body count grows higher, he must ask himself how well he truly knows her.
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E9
Lambton - Ill Omen
While Bell and Ryu contend with Jura and his insidious abilities, the rest of Bell’s allies uncover a barrel of bad apples in the dungeon’s dark depths.
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E10
Juggernaut -The Destroyer
Some monsters you must fight and from others you must flee. But beware the Juggernaut lest you simply cease to be.
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E11
Endless - Brutal
The Juggernaut slaughters its way through a dwindling number of survivors, forcing Ryu to face her demons.
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E12
Amphisbaena - A Song of Despair
With retreat an impossibility, Bell’s party fight for their lives when a Floor Boss spawns early. However, they are all adventurers; they will not die so easily.
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E13
Morgue - Victim
Critically wounded and trapped within the dungeon’s darkened depths, Bell and Ryu’s adventure is over. Their fight for survival has now begun.
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E14
Daphne Lauros (Friend)
The boss fight extracts a heavy toll on the party, and they must make a choice. If they go one way, they will live. But if they go the other? They will die.
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E15
Ignis (Flame)
The party narrowly survived, and now they must search for their missing friends. However, they’re facing more than just monsters; they’re fighting the Dungeon itself.
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E16
Welf Crozzo (Shikou)
Bell and Ryu must cast reservations aside in the face of death. Meanwhile, Welf faces a trial by fire he cannot fail; lives are at stake.
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E17
White Palace (White Labyrinth)
Bell and Ryu’s relationship deepens as the trauma of the Deep Floors pushes them past their limits. They have each other, and that is the only reason they’re both still alive.
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E18
Desperate (Dungeon Do-or-Die Time)
Hope glimmers in the darkness; the Xenos appear in the party’s hour of need, and Bell and Ryu make steady progress despite all odds. They may all survive this after all.
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E19
Colosseum (Combat Arena)
Their luck couldn’t last forever; Bell and Ryu must cross the Colosseum, where monsters constantly respawn. In the end, they may face an impossible choice…
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E20
Astrea Family (Heroic Death)
It is too late for the Astrea Familia. Their story ends in tragedy, and this is the tale of how Ryu's life changed forever on that dark day.
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E21
Daydream (A Sweet Lie)
Ryu’s feelings for Bell have changed in a way she cannot quite place. All she knows is that she cannot lose him; she just cannot.
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E22
Luvia (Starry Flower)
After five years of grief, guilt and pain, Ryu finally faces a new path—a new justice. The Juggernaut should beware.
Season 5
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E1
Syr
Syr is not the only one who has feelings for Bell. When she notices the shift in her friend's behavior, she asks Ryu a question that shakes the elf to the core.
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E2
Master (Training)
Hedin will not allow Bell's date with Syr to proceed. Not until Bell can properly woo her; not until he learns... how to pick up girls in a dungeon.
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E3
Odr (Partner)
Bell and Syr finally go on their festival date. Unfortunately, several meddlesome groups insist on being the third wheel.
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E4
Seidr (God and Girl)
Bell can't act the dense, indecisive fool—not after Syr poured her heart out to him. He must respond to her feelings honestly, but now the Freya Familia is trying to kill her.
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E5
Freya Familia (Invasion)
Syr had her chance. It's Freya’s turn now, and the goddess will use any means necessary to make all of Orario understand that Bell is hers. Completely. Undeniably. Hers.
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E6
Orario (Distorted City)
Bell claims he's part of the Hestia Familia. But that can't be right, he's always been part of the Freya Familia. His own Familia and goddess wouldn't lie to him, right?
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E7
Loneliness (Separated)
Freya’s control was never absolute. There will always be those who slipped through the cracks and cannot accept the new status quo.
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E8
Bell Cranel (Desires)
Everyone has a breaking point, and Bell is approaching his limit. He has two choices left: he can either give in and accept Freya’s affections, or forge ahead as his true self.
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E9
Altar of the Sacred Flame (Vesta)
As Bell discovers the truth about Syr and confronts Freya, Hestia unleashes her power. She is the Goddess of the Hearth, which makes her the most formidable deity in Orario.
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E10
The Great Faction Battle (War Game)
Freya declares a War Game against the Hestia Famila. The terms are simple: if Freya wins, Bell will be hers. But if she loses? She will return to Heaven.
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E11
Hell (Fólkvangr)
The Hestia Familia may have formed an alliance for the War Game, but the Freya Familia earned its fearsome reputation for a reason. The allied army is about to find out why.
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E12
Inheritance (Astrea Record)
Defeat is imminent. As the allied army falls, they need a miracle to win. But just as all hope fades, a gale-force wind begins to howl.
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E13
Counterattack (Revenge)
Unexpected reinforcements and a sudden betrayal have turned the tide of battle. The allied army now has a chance at victory, but they must fight tooth and nail to seize it.
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E14
The Warriors of the Goddess (Einherjar)
Only two adventurers stand between the allied army and Freya. Unfortunately, Ottarl and Allen are the Freya Familia's most formidable warriors.
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E15
First Love (Syr)
Freya loved a mortal who would never love her back, and both she and others suffered for it. The conflict she started is ending, and the goddess must face her final fate.
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J.C.STAFF
GREE
GREE Entertainment
Warner Bros. Japan
Hakuhodo DY Music & Pictures
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FuRyu
EGG FIRM
GENCO
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